![]() ![]() Instead, when you collide with a foe, you enter a turn-based RPG battle.īattle in Wings of Ruin mostly boils down to a rock-paper-scissors of Speed, Power, and Technique. You still travel the game’s environments searching out resources and monsters which can be seen on the overworld map, but you can’t fight them there. This isn’t your typical wyvern hunt-and-slasher by any stretch of the imagination and this is likely where the game will become more interesting or fall apart for a lot of players. The biggest change by far in Monster Hunter Stories 2: Wings of Ruin is the gameplay. Surround yourself with Power, Speed, & Technique Regardless, outside these occurences, I really like the robust look of Wings of Ruin throughout. Strangely, it was more smooth and I didn’t experience much choppiness in portable play. I saw some frame rate drops in cutscenes and during complicated attacks and movements while in docked TV Mode on the Switch. The only issue I had here is that sometimes Wings of Ruin was too busy for its own good. It made me want to hug a baby dragon that would otherwise probably look far more mean and inhospitable in a game like Monster Hunter World. I think it’s to Wings of Ruin’s benefit as all monsters, characters, and environments look vibrant and interesting. It definitely moves quite a ways away from the core Monster Hunter series that recently leaned more towards “realistic” looks. Not to mention, the game is rather pretty, even if cartoonish in this particular spinoff’s style. Still, I would say it’s not nearly as hammy as core Monster Hunter game narratives often get. It’s a pretty enjoyable story full of twists and turns throughout, not without its schlock and cheese. It's a grand adventure to get to the bottom of all the mysteries at work and keep the world from being destroyed, but also protect the special Ratha entrusted to them. Nonetheless, Monster Hunter Stories 2 has players venturing into a familiar world with vastly different gameplay. However, there is connective tissue to the first game in plenty of ways and it should be rewarding for those who took that journey. Having not played the first game, I found it easy to follow along with what was happening within Wings of Ruin itself. You don’t have to have played the first Monster Hunter Stories to enjoy Monster Hunter Stories 2. Monster Hunter Stories 2: Wings of Ruin takes place sometime after the first game’s events. The Rider finds themselves between their desire to their Ratha companion, the mystery of the red light that causes rage in monsters, and various groups who would see the Ratha destroyed before it can fulfill the prophecy. However, a dark prophecy tells that the egg could hatch the terrifying Razewing Ratha, which is said to bring ruin to the world. Soon, Red’s grandchild (the player character) is left with little more than the last Ratha egg and their own wish to protect it. ![]() Red has since passed away, but Ratha still protected the island up until a strange occurrence turned the waters red and caused all Rathalos to vanish. One such place is Mahana Village where a young rider’s grandfather, Red, once protected the island with the aid of the great Guardian Ratha. In Monster Hunter Stories 2: Wings of Ruin, there are groups of people known as Riders that interact so closely with wyverns that they are capable of taming them into faithful companions of exploration and battle. Mysterious disappearances & destruction foretold I’d argue it’s a combination that longtime Monster Hunter fans and turn-based RPG fans ought to see for themselves, though the grind might leave some more action-craving adventurers wanting. You’ll still fight lots of dragons and other wyverns in Wings of Ruin, but there’s both traditional JRPG and monster collection elements to that set it apart from the usual butchery in refreshing ways. Lo and behold, Monster Hunter Stories 2: Wings of Ruin somewhat answers my call. For the longest time, I have always thought that in some capacity, it would be so much more fun to befriend and ally with some of Monster Hunter’s myriad of creatures rather than always fighting and carving them into parts for stronger gear. ![]()
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