I hope that some updates come along and add more roaming enemies. Is it an epic tale that people will speak on for years to come, no but a small indie team did make one of the prettiest games I’ve played in years. Overall, Biomutant is a fun game that you can spend hours playing. It is not the most original tale but it was not bad. It takes away from the emotional connection to the story. Overall I think the story is hurt by the narrator being the only voice you can understand throughout the entire game. Sometimes I hoped I made the light choice and ended up choosing dark. To be honest, often times the dialogue options are not clear on whats a light or dark option. Throughout the journey, you meet people from your childhood who remember you and help you to save or destroy the World Tree that is the core of the world of Biomutant. Light and Dark are depicted by little sprites that argue back and forth for your attention. There are moral decisions to be made all throughout the game. But the tribes are now looking to you to decide the fate of the world. Your “Mooma” or mother was a great warrior leader who was murdered by the giant “Lupa-Lupin.” After going into hiding for a while you are back to get revenge. It does fit with the story of the world being reborn out of the rubble of human society but the game has an empty feel to it. You can find yourself traveling for a while before running into an enemy encampment or building to loot. The world is beautiful and the variety of enemies is nice but they are mainly found in pockets of the map. That was just one part of the weapon you need a handle and sometimes you can have addons to boost damage.Īs much as there is to do in this game it has a strange hollow feeling. I found blades that knocked down smaller enemies while boosting critical hit chance and also causing radiation damage. The amount of customization available for you to use is astounding. Customization of Gear Creates Endless PossibilitiesĬrafting is where this game shines. Without giving away too much just know there is more than one way to complete the story. I was able to peacefully capture a majority of the fortresses. The charisma build was not only a way to get discounts at the vendors, it provided another way to complete missions. My situation may be different because I had my luck boosted to 60 but I had to force myself to use different weapons because it felt so overpowered. This weapon I kept in rotation for most of my playthrough. For example, I found a crush weapon with 50 freeze damage and a 600-800 damage range. I will say that this created a fun problem of my gear being overpowered early on and carrying me throughout most of the game. My initial build was luck and charisma heavy because I wanted the RNG of loot to be in my favor. The breed and starting class play a large role in your initial stat levels. The physical appearance of the character has a direct effect on your stats. The game starts with you designing everything about your character. This is not a problem it made it easier to switch between weapon types. Even though the animations look different all use the same button combinations. Each melee style (unarmed, crush, 2 handed, single-handed, dual wield) and ranged style (single, dual wield, shotgun, automatic rifle) has its own combo animations. Once you get over that hump the combat is entertaining. I was mistakenly pulling the left trigger to lock on to enemies for the first few hours of the game. The combat was strange at first because there is not traditional lock-on target mechanic. Biomutant rewards the curious player with parts, resources, and bandages. GameplayĮxplore, fight, loot, make ambiguous moral decisions and repeat. In the end the once you figure out the proper level of narration and gibberish the background music blends just right with the world. The atmospheric sounds that slightly change when venturing into different environments were not dramatic but serene. Moving onto the music of the game, it reminded me of old Kung Fu movies. Also, the NPC’s speak gibberish which I went into the settings and muted because it became quite irritating after a few hours. A recent update to the PC version made it where you can lower the number of times the narrator narrates. But, it is easy to imagine it becoming annoying for most players. Personally, it was not much of an issue but I listen to them often. The narrator turns your gameplay into an audiobook. Now look, I have to be honest the sounds of the game can be a little overbearing.
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